weatherless...................70.01638% offense.......................43.13268% balance.......................28.76510% sand..........................18.66798% hyperoffense..................15.74307% rain..........................10.32283% semistall..................... 6.32628% stall......................... 6.03287% voltturn...................... 5.73603% sandoffense................... 1.60209% rainoffense................... 0.91725% sandstall..................... 0.59627% sun........................... 0.59216% hail.......................... 0.42594% choice........................ 0.33713% hailoffense................... 0.26366% monotype...................... 0.10283% trickroom..................... 0.09463% monowater..................... 0.03500% multiweather.................. 0.02530% monoflying.................... 0.01644% monodragon.................... 0.01623% monodark...................... 0.01403% sunoffense.................... 0.01210% monobug....................... 0.00986% monoghost..................... 0.00895% monofairy..................... 0.00137% monopsychic................... 0.00083% mononormal.................... 0.00005% monorock...................... 0.00004% monofire...................... 0.00003% monofighting.................. 0.00003% monoelectric.................. 0.00002% monopoison.................... 0.00000% monograss..................... 0.00000% monosteel..................... 0.00000% trickrain..................... 0.00000% monoice....................... 0.00000% tricksun...................... 0.00000% Stalliness (mean: -0.039) -2.0| |### -1.5|#### |########## -1.0|############ |########### -0.5|#################### |############################## 0.0|####################### |######### +0.5|######## |############### +1.0|###### |##### +1.5|#### |######## +2.0| | +2.5| |# more negative = more offensive, more positive = more stall one # = 0.58%