weatherless...................88.07983% offense.......................53.68067% hyperoffense..................33.42437% balance.......................12.69748% sun...........................11.78571% sunoffense.................... 3.63025% trickroom..................... 0.31933% monotype...................... 0.15546% monopoison.................... 0.13445% tricksun...................... 0.12605% semistall..................... 0.12185% rain.......................... 0.11765% stall......................... 0.07563% rainoffense................... 0.04622% monosteel..................... 0.02101% sand.......................... 0.01681% sandoffense................... 0.01261% Stalliness (mean: -0.683) |#### -1.5|############### |######################### -1.0|############################## |######################### -0.5|############################ |#################### 0.0|################ |######## +0.5|##### |## +1.0| more negative = more offensive, more positive = more stall one # = 0.56%