weatherless...................89.17003% offense.......................55.02979% hyperoffense..................32.44059% balance.......................12.41105% sun...........................10.75398% sunoffense.................... 3.17484% trickroom..................... 0.20925% monotype...................... 0.10359% monopoison.................... 0.09156% semistall..................... 0.07831% tricksun...................... 0.06865% rain.......................... 0.06654% rainoffense................... 0.04689% stall......................... 0.04026% monosteel..................... 0.01204% sand.......................... 0.00945% sandoffense................... 0.00688% Stalliness (mean: -0.677) |### -1.5|############### |######################## -1.0|############################ |######################## -0.5|############################## |################### 0.0|################ |######## +0.5|#### |## +1.0| more negative = more offensive, more positive = more stall one # = 0.58%