weatherless...................93.61648% offense.......................51.24075% hyperoffense..................28.55602% balance.......................20.14137% sun........................... 6.38232% sunoffense.................... 2.30736% trickroom..................... 0.15454% semistall..................... 0.05680% tricksun...................... 0.04843% monopoison.................... 0.03983% monotype...................... 0.03983% stall......................... 0.00507% rain.......................... 0.00121% rainoffense................... 0.00057% sandoffense................... 0.00000% sand.......................... 0.00000% monosteel..................... 0.00000% Stalliness (mean: -0.577) |# -1.5|################# |######################## -1.0|########################## |########################## -0.5|############################## |##################### 0.0|######################### |############ +0.5|########### |### +1.0| more negative = more offensive, more positive = more stall one # = 0.51%