weatherless...................94.33672% offense.......................45.90674% balance.......................30.20079% hyperoffense..................23.85162% sun........................... 5.66320% sunoffense.................... 1.18667% trickroom..................... 0.06785% semistall..................... 0.03738% tricksun...................... 0.03381% monopoison.................... 0.02136% monotype...................... 0.02136% stall......................... 0.00347% rain.......................... 0.00008% rainoffense................... 0.00000% sandoffense................... 0.00000% sand.......................... 0.00000% monosteel..................... 0.00000% Stalliness (mean: -0.449) |# -1.5|########### |################## -1.0|################# |################### -0.5|######################## |################### 0.0|############################## |############# +0.5|############# |##### +1.0| more negative = more offensive, more positive = more stall one # = 0.59%