weatherless...................90.25651% offense.......................44.23813% balance.......................37.36600% hyperoffense..................10.98775% voltturn...................... 6.14472% semistall..................... 4.61332% sun........................... 3.50306% stall......................... 2.79479% sand.......................... 2.66080% rain.......................... 2.16309% trickroom..................... 1.78025% hail.......................... 1.55054% monotype...................... 1.07198% sunoffense.................... 0.57427% sandstall..................... 0.55513% tricksun...................... 0.45942% choice........................ 0.44028% monoghost..................... 0.40199% dragmag....................... 0.28714% sandoffense................... 0.13400% multiweather.................. 0.13400% monopsychic................... 0.13400% monofighting.................. 0.09571% monodragon.................... 0.09571% mononormal.................... 0.09571% hailoffense................... 0.07657% monoice....................... 0.07657% tricksand..................... 0.07657% monofire...................... 0.07657% monowater..................... 0.05743% rainoffense................... 0.03828% monoelectric.................. 0.03828% gravity....................... 0.01914% monobug....................... 0.01914% Stalliness (mean: -0.064) |# -1.5|#### |######### -1.0|################# |######################## -0.5|#################### |####################### 0.0|###################### |################### +0.5|############################## |############# +1.0|##### |###### +1.5|## |# +2.0|# |# +2.5|# | +3.0| | more negative = more offensive, more positive = more stall one # = 0.50%