weatherless...................89.85015% balance.......................40.49369% offense.......................39.49553% hyperoffense..................10.88863% voltturn...................... 5.98216% semistall..................... 5.58245% sun........................... 3.54942% stall......................... 3.53970% sand.......................... 3.23580% trickroom..................... 2.07682% rain.......................... 1.96537% hail.......................... 1.44282% sandstall..................... 0.86299% monotype...................... 0.77798% sunoffense.................... 0.64624% tricksun...................... 0.59695% monoghost..................... 0.29354% choice........................ 0.26800% monopsychic................... 0.16502% dragmag....................... 0.14325% sandoffense................... 0.12492% hailoffense................... 0.08871% monoice....................... 0.07314% monodragon.................... 0.06508% mononormal.................... 0.05246% monofire...................... 0.04808% monofighting.................. 0.04677% multiweather.................. 0.04356% tricksand..................... 0.03986% monowater..................... 0.03463% rainoffense................... 0.02045% gravity....................... 0.01897% monoelectric.................. 0.01036% monobug....................... 0.00167% Stalliness (mean: 0.011) |# -1.5|### |######## -1.0|############ |################## -0.5|############## |################ 0.0|################ |############### +0.5|############################## |########### +1.0|##### |###### +1.5|## |# +2.0|## |# +2.5|# |# +3.0| | more negative = more offensive, more positive = more stall one # = 0.62%