weatherless...................88.38896% offense.......................43.66172% balance.......................25.16573% hyperoffense..................23.77340% voltturn......................22.47007% sand.......................... 8.98226% stall......................... 3.86619% semistall..................... 3.53295% hail.......................... 0.98539% rain.......................... 0.91287% choice........................ 0.77154% sun........................... 0.74524% sandoffense................... 0.53891% hailoffense................... 0.46871% monotype...................... 0.19550% sunoffense.................... 0.15570% monodark...................... 0.13253% rainoffense................... 0.11020% trickroom..................... 0.10456% tricksun...................... 0.06738% sandstall..................... 0.06148% monobug....................... 0.01665% monoelectric.................. 0.01635% multiweather.................. 0.01296% monograss..................... 0.00986% monopoison.................... 0.00906% monoice....................... 0.00372% gravity....................... 0.00333% monoflying.................... 0.00265% monosteel..................... 0.00233% monofairy..................... 0.00103% monowater..................... 0.00083% dragmag....................... 0.00046% allweather.................... 0.00035% monorock...................... 0.00018% mononormal.................... 0.00017% trickhail..................... 0.00015% monoghost..................... 0.00015% monoground.................... 0.00009% tailwind...................... 0.00009% rainstall..................... 0.00006% monofighting.................. 0.00003% monodragon.................... 0.00001% monopsychic................... 0.00001% hailstall..................... 0.00000% monofire...................... 0.00000% trickrain..................... 0.00000% tricksand..................... 0.00000% trapper....................... 0.00000% sunstall...................... 0.00000% Stalliness (mean: -0.318) -2.0|###### |#### -1.5|################ |################ -1.0|############################## |################ -0.5|#################### |########################## 0.0|################## |################### +0.5|################ |####### +1.0|##### |## +1.5|### | +2.0|# |# +2.5|# |# +3.0|## |## more negative = more offensive, more positive = more stall one # = 0.47%