weatherless...................99.16608% balance.......................47.70251% offense.......................24.65252% semistall.....................16.81141% stall.........................10.77740% batonpass..................... 4.02791% sun........................... 0.78228% hyperoffense.................. 0.05616% sand.......................... 0.03195% rain.......................... 0.01969% monotype...................... 0.00731% monoice....................... 0.00594% trapper....................... 0.00187% dragmag....................... 0.00117% monofighting.................. 0.00061% monobug....................... 0.00058% sandstall..................... 0.00021% monopoison.................... 0.00017% monoground.................... 0.00011% monoelectric.................. 0.00000% monowater..................... 0.00000% mononormal.................... 0.00000% monorock...................... 0.00000% monoflying.................... 0.00000% monodark...................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% monoghost..................... 0.00000% Stalliness (mean: 0.510) -1.0| |################### -0.5|####### |############ 0.0|######################### |############################## +0.5|####################### |############## +1.0|############### |################# +1.5|############ |######### +2.0|####### |## more negative = more offensive, more positive = more stall one # = 0.52%