rain..........................78.11745% offense.......................64.46375% sun...........................39.73648% multiweather..................26.67696% balance.......................22.76305% hyperoffense..................12.70472% rainoffense................... 8.78294% weatherless................... 4.59879% sand.......................... 4.22425% sandoffense................... 1.45953% dragmag....................... 1.07357% sunoffense.................... 0.64644% stall......................... 0.06797% sunstall...................... 0.06797% semistall..................... 0.00051% trickroom..................... 0.00000% trickrain..................... 0.00000% choice........................ 0.00000% monotype...................... 0.00000% monodark...................... 0.00000% monosteel..................... 0.00000% monorock...................... 0.00000% Stalliness (mean: -0.371) -2.0| | -1.5|## |####### -1.0|######## |#### -0.5|########################### |############################## 0.0|########## | +0.5|########## |### +1.0| | +1.5| | +2.0| | more negative = more offensive, more positive = more stall one # = 1.00%