offense.......................52.37071% rain..........................51.77312% sun...........................41.64197% balance.......................18.06178% hyperoffense..................10.72977% semistall.....................10.69381% sand..........................10.28421% stall......................... 8.14394% rainstall..................... 5.65284% multiweather.................. 5.48230% rainoffense................... 4.73067% sunoffense.................... 4.05392% weatherless................... 1.90139% sunstall...................... 1.21086% sandstall..................... 0.99064% choice........................ 0.58923% hail.......................... 0.13170% dragmag....................... 0.05422% trickroom..................... 0.01222% tricksun...................... 0.01222% voltturn...................... 0.01102% sandoffense................... 0.00375% monotype...................... 0.00252% batonpass..................... 0.00206% monoflying.................... 0.00203% monowater..................... 0.00025% monofire...................... 0.00016% monoice....................... 0.00005% monodark...................... 0.00002% monobug....................... 0.00001% monorock...................... 0.00000% mononormal.................... 0.00000% monosteel..................... 0.00000% monograss..................... 0.00000% hailstall..................... 0.00000% tailwind...................... 0.00000% monoghost..................... 0.00000% monopsychic................... 0.00000% monodragon.................... 0.00000% monofighting.................. 0.00000% monoground.................... 0.00000% monoelectric.................. 0.00000% hailoffense................... 0.00000% monofairy..................... 0.00000% Stalliness (mean: -0.057) |# -1.5|# |############ -1.0|##################### |######################## -0.5|############################## |############## 0.0|######################## |############ +0.5|##### |###### +1.0|########## |########## +1.5|### |########## +2.0|# |### +2.5|# | +3.0| | more negative = more offensive, more positive = more stall one # = 0.53%