weatherless...................79.95711% offense.......................58.97047% balance.......................31.11389% sand..........................10.33013% hyperoffense.................. 8.20834% sun........................... 7.03948% tailwind...................... 3.02174% choice........................ 2.76059% voltturn...................... 2.28394% rain.......................... 1.64819% trickroom..................... 1.64192% semistall..................... 1.63768% hail.......................... 1.17653% trickhail..................... 0.35708% dragmag....................... 0.27944% gravity....................... 0.17182% multiweather.................. 0.15143% sandoffense................... 0.11658% stall......................... 0.06962% hailoffense................... 0.00796% rainoffense................... 0.00777% monotype...................... 0.00184% monorock...................... 0.00112% rainstall..................... 0.00088% monowater..................... 0.00051% monograss..................... 0.00018% monofire...................... 0.00003% sandstall..................... 0.00001% sunoffense.................... 0.00000% monofighting.................. 0.00000% batonpass..................... 0.00000% monopoison.................... 0.00000% monoflying.................... 0.00000% monoghost..................... 0.00000% mononormal.................... 0.00000% tricksand..................... 0.00000% monofairy..................... 0.00000% Stalliness (mean: -0.192) -1.5|# |####### -1.0|############## |################# -0.5|######################### |#################### 0.0|############################## |##################### +0.5|########## |########## +1.0|### |## +1.5| | +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.63%