weatherless...................59.86970% balance.......................44.86415% offense.......................41.01054% sun...........................14.61048% rain..........................12.74605% trickroom..................... 9.50929% sand.......................... 8.37261% hail.......................... 6.95869% semistall..................... 5.46853% stall......................... 4.58137% monotype...................... 4.47741% tailwind...................... 4.18630% hyperoffense.................. 4.07541% voltturn...................... 3.30607% multiweather.................. 2.35653% monoice....................... 1.89215% tricksun...................... 0.97727% tricksand..................... 0.91489% sunoffense.................... 0.76241% monowater..................... 0.73468% trickhail..................... 0.59606% batonpass..................... 0.49903% trickrain..................... 0.40893% monobug....................... 0.40893% monofire...................... 0.36041% rainoffense................... 0.34655% monorock...................... 0.20793% sunstall...................... 0.18714% monograss..................... 0.17327% sandstall..................... 0.16634% sandoffense................... 0.15941% monopsychic................... 0.15248% choice........................ 0.11090% monodragon.................... 0.10396% monoelectric.................. 0.09703% dragmag....................... 0.08317% monosteel..................... 0.07624% monoghost..................... 0.07624% hailoffense................... 0.06238% monoflying.................... 0.05545% monofighting.................. 0.04852% monofairy..................... 0.04852% rainstall..................... 0.02772% monodark...................... 0.02772% mononormal.................... 0.01386% trapper....................... 0.00693% monopoison.................... 0.00693% Stalliness (mean: 0.143) -1.5|# |### -1.0|######### |############ -0.5|############## |######################## 0.0|############################## |######################## +0.5|#################### |############# +1.0|####### |#### +1.5|### |## +2.0| |## more negative = more offensive, more positive = more stall one # = 0.58%