weatherless...................58.85681% balance.......................47.71630% offense.......................38.19681% sun...........................14.07788% rain..........................12.32485% trickroom.....................11.93735% sand.......................... 9.07582% hail.......................... 7.38266% stall......................... 6.12787% tailwind...................... 5.35919% semistall..................... 4.92046% monotype...................... 4.67401% voltturn...................... 4.13232% hyperoffense.................. 3.03857% monoice....................... 2.67100% multiweather.................. 1.52661% tricksand..................... 1.33785% tricksun...................... 1.03093% trickhail..................... 0.79786% monowater..................... 0.69055% batonpass..................... 0.65384% sunoffense.................... 0.61444% trickrain..................... 0.57353% monofire...................... 0.38038% rainoffense................... 0.31703% sunstall...................... 0.24702% monorock...................... 0.17843% sandstall..................... 0.14677% monopsychic................... 0.14005% sandoffense................... 0.12405% monoelectric.................. 0.10577% monograss..................... 0.09866% choice........................ 0.09164% monoghost..................... 0.08728% monosteel..................... 0.07193% dragmag....................... 0.06899% monodragon.................... 0.06204% monoflying.................... 0.05566% monofairy..................... 0.04870% hailoffense................... 0.03484% monodark...................... 0.03123% monofighting.................. 0.02933% monobug....................... 0.01888% rainstall..................... 0.01234% mononormal.................... 0.00772% trapper....................... 0.00632% monopoison.................... 0.00023% Stalliness (mean: 0.224) -1.5|# |## -1.0|####### |######### -0.5|######### |######################## 0.0|############################## |######################### +0.5|##################### |############## +1.0|###### |### +1.5|### |## +2.0| |## more negative = more offensive, more positive = more stall one # = 0.61%