weatherless...................58.59681% balance.......................53.52556% offense.......................38.47137% rain..........................15.01459% trickroom.....................13.89633% sun...........................12.46715% sand..........................11.25015% tailwind...................... 8.49686% voltturn...................... 5.56828% semistall..................... 5.49901% hail.......................... 3.87278% monotype...................... 2.06445% stall......................... 1.44381% tricksand..................... 1.17996% multiweather.................. 1.14811% trickrain..................... 1.09475% hyperoffense.................. 1.06025% tricksun...................... 0.96449% trickhail..................... 0.86844% batonpass..................... 0.65699% monoice....................... 0.51692% monowater..................... 0.32180% monoelectric.................. 0.19298% monopsychic................... 0.18697% monorock...................... 0.17679% rainoffense................... 0.15077% monofire...................... 0.14733% monoghost..................... 0.14439% choice........................ 0.13793% monosteel..................... 0.13622% sunoffense.................... 0.13391% monoflying.................... 0.09554% monodark...................... 0.06522% dragmag....................... 0.06011% monofighting.................. 0.04535% sandstall..................... 0.03435% sandoffense................... 0.02542% monofairy..................... 0.02325% sunstall...................... 0.01486% monodragon.................... 0.01051% trapper....................... 0.00128% monograss..................... 0.00118% hailoffense................... 0.00007% rainstall..................... 0.00002% monopoison.................... 0.00000% monobug....................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: 0.163) -1.5| |# -1.0|###### |###### -0.5|###### |############################ 0.0|############################## |############################# +0.5|################# |################ +1.0|##### |### +1.5|### |# +2.0| | more negative = more offensive, more positive = more stall one # = 0.66%