weatherless...................62.53339% offense.......................56.63402% balance.......................32.63580% sun...........................15.89492% rain..........................11.62066% hail.......................... 7.05699% sand.......................... 6.16652% trickroom..................... 6.05521% hyperoffense.................. 4.29653% semistall..................... 4.27427% multiweather.................. 3.22796% voltturn...................... 3.00534% tricksun...................... 2.73820% stall......................... 2.15939% tailwind...................... 2.07035% monotype...................... 1.11309% sunoffense.................... 0.48976% batonpass..................... 0.33393% monowater..................... 0.20036% rainoffense................... 0.17809% monobug....................... 0.17809% choice........................ 0.15583% monofairy..................... 0.15583% monoice....................... 0.13357% hailoffense................... 0.11131% monopoison.................... 0.08905% monograss..................... 0.08905% monopsychic................... 0.08905% tricksand..................... 0.06679% sandoffense................... 0.06679% sunstall...................... 0.06679% trickrain..................... 0.04452% monoelectric.................. 0.04452% rainstall..................... 0.04452% monoghost..................... 0.04452% monoground.................... 0.04452% trickhail..................... 0.04452% monosteel..................... 0.02226% monorock...................... 0.02226% sandstall..................... 0.02226% Stalliness (mean: -0.082) |## -1.0|########## |############################## 0.0|############################ |############ +1.0|####### |## +2.0| | +3.0| | +4.0| more negative = more offensive, more positive = more stall one # = 1.09%