offense.......................66.34202% weatherless...................45.78484% sun...........................30.63140% balance.......................29.63234% hail..........................11.37157% rain..........................10.65474% trickroom..................... 9.62349% sand.......................... 6.63727% multiweather.................. 5.07981% tricksun...................... 5.07083% voltturn...................... 4.75832% stall......................... 1.65136% hyperoffense.................. 1.35742% semistall..................... 1.01686% tailwind...................... 0.74984% sunoffense.................... 0.46438% monotype...................... 0.19862% monoice....................... 0.16767% trickrain..................... 0.10713% batonpass..................... 0.09033% rainoffense................... 0.04608% monobug....................... 0.01706% monograss..................... 0.01389% choice........................ 0.00031% monopoison.................... 0.00000% monowater..................... 0.00000% monoelectric.................. 0.00000% hailoffense................... 0.00000% monosteel..................... 0.00000% tricksand..................... 0.00000% rainstall..................... 0.00000% monoghost..................... 0.00000% monoground.................... 0.00000% trickhail..................... 0.00000% monorock...................... 0.00000% monofairy..................... 0.00000% sandoffense................... 0.00000% monopsychic................... 0.00000% sunstall...................... 0.00000% sandstall..................... 0.00000% Stalliness (mean: -0.150) | -1.0|#### |############################## 0.0|##################### |######## +1.0|### |# +2.0| | +3.0| | +4.0| more negative = more offensive, more positive = more stall one # = 1.47%