weatherless...................61.51038% offense.......................51.80144% balance.......................45.50657% trickroom.....................25.89651% sun...........................20.78411% tricksun......................13.50398% voltturn......................11.91949% rain..........................11.23045% sand.......................... 6.35280% hail.......................... 2.86424% multiweather.................. 2.74199% stall......................... 2.31999% tailwind...................... 0.29538% hyperoffense.................. 0.23017% semistall..................... 0.14183% trickrain..................... 0.08942% monotype...................... 0.03590% monoice....................... 0.03462% batonpass..................... 0.01935% sunoffense.................... 0.00961% rainoffense................... 0.00883% monograss..................... 0.00098% monobug....................... 0.00030% choice........................ 0.00001% monopoison.................... 0.00000% monowater..................... 0.00000% monoelectric.................. 0.00000% hailoffense................... 0.00000% monosteel..................... 0.00000% tricksand..................... 0.00000% rainstall..................... 0.00000% monoghost..................... 0.00000% monoground.................... 0.00000% trickhail..................... 0.00000% monorock...................... 0.00000% monofairy..................... 0.00000% sandoffense................... 0.00000% monopsychic................... 0.00000% sunstall...................... 0.00000% sandstall..................... 0.00000% Stalliness (mean: 0.004) | -1.0|### |############################ 0.0|############################## |################## +1.0|###### |## +2.0| | +3.0| | +4.0| more negative = more offensive, more positive = more stall one # = 1.14%