weatherless...................71.10455% offense.......................39.95093% balance.......................36.37593% hyperoffense..................11.98928% sand..........................10.92279% voltturn......................10.47341% sun...........................10.09664% rain.......................... 7.37783% semistall..................... 7.15877% stall......................... 4.52509% monotype...................... 2.40211% hail.......................... 2.32701% multiweather.................. 1.75746% trickroom..................... 1.23047% sandoffense................... 0.73353% sunoffense.................... 0.63965% sandstall..................... 0.48693% monowater..................... 0.43060% choice........................ 0.37177% dragmag....................... 0.36301% monobug....................... 0.27288% monoflying.................... 0.20153% rainoffense................... 0.19653% monosteel..................... 0.19027% monofairy..................... 0.18776% monorock...................... 0.14646% hailoffense................... 0.13143% monofighting.................. 0.13018% sunstall...................... 0.12768% monodragon.................... 0.12643% monograss..................... 0.12017% rainstall..................... 0.10515% mononormal.................... 0.10139% monofire...................... 0.09889% monopoison.................... 0.09764% monopsychic................... 0.09764% monoelectric.................. 0.09764% monoground.................... 0.09513% monoghost..................... 0.08887% monoice....................... 0.08262% monodark...................... 0.07135% tricksun...................... 0.06259% tricksand..................... 0.05132% tailwind...................... 0.03129% hailstall..................... 0.01878% gravity....................... 0.00876% trickhail..................... 0.00626% trickrain..................... 0.00376% Stalliness (mean: 0.025) -2.0|# |######### -1.0|################## |############################## 0.0|############################## |############################## +1.0|############### |###### +2.0|## |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.70%