weatherless...................70.78412% balance.......................39.27231% offense.......................35.81539% voltturn......................13.03761% sand..........................11.64762% hyperoffense..................10.99085% sun........................... 9.93530% semistall..................... 8.28123% rain.......................... 7.68760% stall......................... 5.64021% hail.......................... 1.87503% multiweather.................. 1.86356% monotype...................... 1.22949% trickroom..................... 1.11123% sandoffense................... 0.88259% sandstall..................... 0.58908% dragmag....................... 0.46414% sunoffense.................... 0.44578% choice........................ 0.41373% monowater..................... 0.29675% sunstall...................... 0.13858% monobug....................... 0.13311% monoflying.................... 0.12463% hailoffense................... 0.11546% rainoffense................... 0.11508% rainstall..................... 0.08328% monosteel..................... 0.07448% monorock...................... 0.06866% monograss..................... 0.06432% monopoison.................... 0.06071% monodragon.................... 0.05949% monodark...................... 0.05628% tricksun...................... 0.05028% monopsychic................... 0.04902% monofairy..................... 0.04548% monofire...................... 0.04546% monoghost..................... 0.04248% monofighting.................. 0.04229% monoice....................... 0.04053% mononormal.................... 0.03743% tricksand..................... 0.03556% monoelectric.................. 0.03501% monoground.................... 0.03375% tailwind...................... 0.02993% hailstall..................... 0.02784% gravity....................... 0.00641% trickhail..................... 0.00561% trickrain..................... 0.00235% Stalliness (mean: 0.124) -2.0|# |######## -1.0|############## |####################### 0.0|########################## |############################## +1.0|############### |###### +2.0|## |## +3.0|## more negative = more offensive, more positive = more stall one # = 0.78%