weatherless...................72.86194% balance.......................40.08558% offense.......................33.09634% voltturn......................16.20349% sand..........................10.98019% hyperoffense..................10.17735% sun........................... 9.69618% semistall..................... 9.15712% rain.......................... 7.70623% stall......................... 7.48360% multiweather.................. 2.82208% hail.......................... 1.65688% trickroom..................... 0.85286% sandstall..................... 0.67306% dragmag....................... 0.65215% sandoffense................... 0.61820% choice........................ 0.53161% monotype...................... 0.52340% monowater..................... 0.36732% sunoffense.................... 0.23151% hailoffense................... 0.10282% sunstall...................... 0.05362% hailstall..................... 0.04286% tricksun...................... 0.04111% monoflying.................... 0.03517% monodragon.................... 0.02325% rainstall..................... 0.02171% rainoffense................... 0.02024% monobug....................... 0.01833% monopsychic................... 0.01601% tailwind...................... 0.01321% monofire...................... 0.01259% monoice....................... 0.00881% monoelectric.................. 0.00855% monodark...................... 0.00702% monopoison.................... 0.00698% trickhail..................... 0.00599% monorock...................... 0.00407% mononormal.................... 0.00336% monosteel..................... 0.00333% monoghost..................... 0.00320% monograss..................... 0.00270% monoground.................... 0.00214% monofighting.................. 0.00203% monofairy..................... 0.00193% tricksand..................... 0.00170% gravity....................... 0.00025% trickrain..................... 0.00018% Stalliness (mean: 0.218) -2.0|# |####### -1.0|########### |##################### 0.0|###################### |############################## +1.0|############### |###### +2.0|## |## +3.0|## more negative = more offensive, more positive = more stall one # = 0.83%