weatherless...................72.98837% balance.......................41.70575% offense.......................32.38666% voltturn......................21.00885% rain..........................10.88856% stall......................... 9.78028% sand.......................... 9.02459% semistall..................... 8.46990% hyperoffense.................. 7.65741% sun........................... 6.62049% hail.......................... 2.41898% multiweather.................. 1.93016% dragmag....................... 0.97842% sandstall..................... 0.93216% choice........................ 0.79277% sandoffense................... 0.37886% monotype...................... 0.28047% trickroom..................... 0.27978% monowater..................... 0.23852% sunoffense.................... 0.07109% hailstall..................... 0.02222% monodragon.................... 0.01909% hailoffense................... 0.01723% tricksun...................... 0.01644% rainstall..................... 0.01017% monoflying.................... 0.00650% trickhail..................... 0.00490% monopsychic................... 0.00444% monobug....................... 0.00347% mononormal.................... 0.00306% monopoison.................... 0.00152% monofire...................... 0.00118% tailwind...................... 0.00101% monoice....................... 0.00092% monorock...................... 0.00087% rainoffense................... 0.00083% monoghost..................... 0.00079% monoelectric.................. 0.00071% sunstall...................... 0.00023% monoground.................... 0.00020% monosteel..................... 0.00013% monograss..................... 0.00013% monofighting.................. 0.00009% tricksand..................... 0.00008% monofairy..................... 0.00006% trickrain..................... 0.00002% monodark...................... 0.00002% gravity....................... 0.00000% Stalliness (mean: 0.303) -2.0| |##### -1.0|########## |#################### 0.0|###################### |############################## +1.0|############### |##### +2.0|#### |## +3.0|# more negative = more offensive, more positive = more stall one # = 0.85%