weatherless...................95.81445% offense.......................50.44163% hyperoffense..................26.49141% balance.......................18.18818% monotype...................... 8.43896% semistall..................... 2.83769% hail.......................... 2.31568% stall......................... 2.04109% mononormal.................... 1.14322% monodark...................... 1.01898% monofighting.................. 0.96365% rain.......................... 0.90414% monowater..................... 0.79138% monoelectric.................. 0.78825% monopoison.................... 0.77363% monodragon.................... 0.73813% monoghost..................... 0.71203% monoground.................... 0.71203% monoflying.................... 0.67027% monograss..................... 0.59928% sand.......................... 0.56691% monofire...................... 0.54499% monofairy..................... 0.52828% monosteel..................... 0.50531% monopsychic................... 0.49383% sun........................... 0.48757% monorock...................... 0.46982% monoice....................... 0.33827% monobug....................... 0.23908% hailstall..................... 0.12320% sandoffense................... 0.06995% hailoffense................... 0.06786% multiweather.................. 0.06577% rainoffense................... 0.05533% sunoffense.................... 0.03759% batonpass..................... 0.00522% sunstall...................... 0.00418% trickroom..................... 0.00313% voltturn...................... 0.00313% sandstall..................... 0.00209% Stalliness (mean: -0.483) |# -2.0|### |############ -1.0|############################# |############################## 0.0|################## |########## +1.0|#### |## +2.0|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.91%