weatherless...................93.78660% offense.......................56.98174% hyperoffense..................21.93023% balance.......................18.87190% hail.......................... 4.76691% semistall..................... 1.71021% monotype...................... 1.48687% rain.......................... 0.82510% stall......................... 0.50591% sand.......................... 0.45188% monopoison.................... 0.30843% sun........................... 0.25759% monodark...................... 0.23513% monoghost..................... 0.15909% mononormal.................... 0.13336% monodragon.................... 0.09472% monofighting.................. 0.09355% monofire...................... 0.09168% monograss..................... 0.08938% monowater..................... 0.08914% monoground.................... 0.07730% monoflying.................... 0.07274% monosteel..................... 0.07209% multiweather.................. 0.06900% monofairy..................... 0.06188% monoice....................... 0.04400% monopsychic................... 0.04065% sandoffense................... 0.03854% monorock...................... 0.03757% monoelectric.................. 0.03566% sunoffense.................... 0.03199% hailstall..................... 0.01840% rainoffense................... 0.01748% hailoffense................... 0.01062% monobug....................... 0.00891% trickroom..................... 0.00124% sandstall..................... 0.00006% batonpass..................... 0.00000% voltturn...................... 0.00000% sunstall...................... 0.00000% Stalliness (mean: -0.491) | -2.0| |####### -1.0|############################ |############################## 0.0|############### |######### +1.0|## |# +2.0| | +3.0| more negative = more offensive, more positive = more stall one # = 1.07%