weatherless...................77.68428% offense.......................44.23732% balance.......................40.41329% hyperoffense.................. 8.40435% sun........................... 8.14870% rain.......................... 8.04218% monotype...................... 5.21943% semistall..................... 4.67618% hail.......................... 3.83468% sand.......................... 2.73754% stall......................... 2.26885% monowater..................... 1.98125% monoice....................... 0.53259% rainoffense................... 0.48999% multiweather.................. 0.44738% rainstall..................... 0.42608% trickroom..................... 0.42608% monopsychic................... 0.40477% tailwind...................... 0.38347% monofire...................... 0.30890% sandstall..................... 0.29825% monoelectric.................. 0.25565% monodragon.................... 0.25565% monodark...................... 0.24499% tricksun...................... 0.23434% mononormal.................... 0.20239% monograss..................... 0.19173% monoflying.................... 0.18108% monofairy..................... 0.15978% monopoison.................... 0.13847% monosteel..................... 0.11717% sunoffense.................... 0.11717% voltturn...................... 0.11717% monoghost..................... 0.09587% choice........................ 0.09587% monobug....................... 0.07456% sandoffense................... 0.07456% hailstall..................... 0.07456% monoground.................... 0.07456% hailoffense................... 0.07456% monorock...................... 0.06391% batonpass..................... 0.06391% trickhail..................... 0.04261% sunstall...................... 0.02130% monofighting.................. 0.02130% dragmag....................... 0.02130% Stalliness (mean: -0.043) |## -1.5|###### |#### -1.0|######### |################ -0.5|###################### |######################### 0.0|############################## |########################### +0.5|#################### |######### +1.0|####### |#### +1.5|## |## +2.0|# | +2.5| | more negative = more offensive, more positive = more stall one # = 0.54%