weatherless...................83.41512% offense.......................51.03419% balance.......................39.88805% sun........................... 7.64501% rain.......................... 6.61402% semistall..................... 4.72536% hyperoffense.................. 2.65734% stall......................... 1.69506% hail.......................... 1.28546% sand.......................... 1.11014% monotype...................... 0.87067% monowater..................... 0.61406% trickroom..................... 0.16157% tricksun...................... 0.15975% monoflying.................... 0.14437% rainoffense................... 0.13944% sunoffense.................... 0.10017% multiweather.................. 0.06974% monodark...................... 0.02810% monofire...................... 0.02734% hailoffense................... 0.02280% tailwind...................... 0.01289% monoice....................... 0.01097% monopsychic................... 0.01071% mononormal.................... 0.00960% sandstall..................... 0.00958% monopoison.................... 0.00648% monoelectric.................. 0.00644% monodragon.................... 0.00520% monograss..................... 0.00505% rainstall..................... 0.00345% monobug....................... 0.00286% monofairy..................... 0.00194% choice........................ 0.00173% monoground.................... 0.00156% monoghost..................... 0.00052% monosteel..................... 0.00035% monorock...................... 0.00004% sandoffense................... 0.00000% sunstall...................... 0.00000% trickhail..................... 0.00000% hailstall..................... 0.00000% batonpass..................... 0.00000% voltturn...................... 0.00000% monofighting.................. 0.00000% dragmag....................... 0.00000% Stalliness (mean: -0.020) | -1.5| |# -1.0|###### |########## -0.5|############## |##################### 0.0|############################## |######################## +0.5|######### |## +1.0|######## | +1.5| | +2.0|# |# +2.5| | more negative = more offensive, more positive = more stall one # = 0.78%