weatherless...................53.44270% offense.......................41.17166% balance.......................40.25422% rain..........................28.35878% voltturn......................27.52569% sun...........................21.67198% hyperoffense..................12.81526% multiweather.................. 6.45452% semistall..................... 3.64743% stall......................... 2.11143% hail.......................... 2.01015% rainoffense................... 1.67818% sunoffense.................... 1.47698% sand.......................... 1.08159% choice........................ 0.74705% monotype...................... 0.65633% hailoffense................... 0.39492% trickroom..................... 0.31306% dragmag....................... 0.18273% tailwind...................... 0.12295% monopsychic................... 0.10572% monofire...................... 0.09811% rainstall..................... 0.07513% sandoffense................... 0.07123% monoelectric.................. 0.07076% monowater..................... 0.06641% sunstall...................... 0.05751% monosteel..................... 0.05063% sandstall..................... 0.04205% monodragon.................... 0.04079% monograss..................... 0.04060% monoflying.................... 0.03540% monoground.................... 0.03484% trickrain..................... 0.02889% monofighting.................. 0.02699% monorock...................... 0.02113% mononormal.................... 0.01946% monodark...................... 0.01873% monopoison.................... 0.01872% monoghost..................... 0.01872% allweather.................... 0.01533% tricksun...................... 0.01457% monobug....................... 0.01412% monoice....................... 0.01312% hailstall..................... 0.00544% monofairy..................... 0.00351% gravity....................... 0.00170% trickhail..................... 0.00154% Stalliness (mean: -0.084) -2.0|# |## -1.5|###### |############ -1.0|############### |################## -0.5|######################### |############################# 0.0|############################## |############################ +0.5|####################### |#################### +1.0|####### |#### +1.5|## |# +2.0| |# +2.5|# |# more negative = more offensive, more positive = more stall one # = 0.44%