weatherless...................51.46263% balance.......................49.20987% offense.......................32.96628% voltturn......................31.49043% rain..........................28.64425% sun...........................25.70509% hyperoffense.................. 9.71128% multiweather.................. 7.30629% semistall..................... 4.45303% stall......................... 3.65954% hail.......................... 1.10081% rainoffense................... 0.98626% sunoffense.................... 0.95229% sand.......................... 0.43864% choice........................ 0.36466% monotype...................... 0.35740% trickroom..................... 0.24966% hailoffense................... 0.15285% monopsychic................... 0.13918% rainstall..................... 0.12715% monofire...................... 0.08240% trickrain..................... 0.06417% sunstall...................... 0.06373% monodragon.................... 0.03444% monowater..................... 0.03037% sandstall..................... 0.02590% tailwind...................... 0.02574% sandoffense................... 0.02032% monopoison.................... 0.01984% monograss..................... 0.01955% allweather.................... 0.01174% dragmag....................... 0.01076% monosteel..................... 0.01069% monoelectric.................. 0.00826% tricksun...................... 0.00759% monorock...................... 0.00414% monoice....................... 0.00240% monoflying.................... 0.00208% monodark...................... 0.00160% monofighting.................. 0.00142% monobug....................... 0.00113% monoground.................... 0.00057% mononormal.................... 0.00053% monoghost..................... 0.00051% hailstall..................... 0.00032% monofairy..................... 0.00011% gravity....................... 0.00001% trickhail..................... 0.00000% Stalliness (mean: 0.113) -2.0|# |## -1.5|#### |######### -1.0|########## |########## -0.5|################ |######################## 0.0|############################## |############################## +0.5|########################## |########################## +1.0|######### |##### +1.5|## |# +2.0| |# +2.5|## |# more negative = more offensive, more positive = more stall one # = 0.47%