weatherless...................71.23245% balance.......................33.55705% offense.......................26.35229% rain..........................25.37389% voltturn......................24.94795% hyperoffense..................21.05126% semistall.....................12.09096% stall......................... 6.94844% sun........................... 2.11136% rainoffense................... 2.00492% sand.......................... 1.68569% multiweather.................. 1.06019% sunoffense.................... 0.74342% hail.......................... 0.65680% trickroom..................... 0.39705% choice........................ 0.31076% gravity....................... 0.28245% rainstall..................... 0.08647% monotype...................... 0.04740% monorock...................... 0.04740% hailoffense................... 0.00570% tailwind...................... 0.00285% monopoison.................... 0.00000% Stalliness (mean: 0.050) | -1.5|# |###################### -1.0|######### |## -0.5|######### |################ 0.0|##### |############################## +0.5|####### |##### +1.0|################ | +1.5| | +2.0|### | +2.5| |#### +3.0| more negative = more offensive, more positive = more stall one # = 0.77%