weatherless...................57.88993% voltturn......................51.76514% rain..........................41.53949% semistall.....................34.48358% balance.......................25.11487% hyperoffense..................21.75054% stall.........................11.08440% offense....................... 7.56660% rainoffense................... 0.89970% sun........................... 0.45966% sand.......................... 0.36555% multiweather.................. 0.29013% sunoffense.................... 0.15577% trickroom..................... 0.11770% gravity....................... 0.06906% hail.......................... 0.03551% choice........................ 0.01800% hailoffense................... 0.00040% rainstall..................... 0.00027% monotype...................... 0.00008% monorock...................... 0.00008% tailwind...................... 0.00006% monopoison.................... 0.00000% Stalliness (mean: 0.441) | -1.5| |################# -1.0|### | -0.5|# |### 0.0|# |################# +0.5|## |## +1.0|############################## | +1.5| | +2.0| | +2.5| |######## +3.0| more negative = more offensive, more positive = more stall one # = 1.15%