weatherless...................82.34459% offense.......................52.77702% hyperoffense..................22.54397% balance.......................19.94065% rain.......................... 8.63196% monotype...................... 8.34682% batonpass..................... 6.47415% sun........................... 5.12743% sand.......................... 3.25936% semistall..................... 2.67261% voltturn...................... 2.45555% hail.......................... 2.15175% stall......................... 2.06575% mononormal.................... 1.76220% choice........................ 1.51243% rainoffense................... 1.41359% multiweather.................. 1.24885% monoflying.................... 0.81472% trickroom..................... 0.72702% monodragon.................... 0.66403% monoghost..................... 0.65701% monopsychic................... 0.61631% monowater..................... 0.61364% monobug....................... 0.56519% sunoffense.................... 0.55744% monofighting.................. 0.49591% monodark...................... 0.48113% monoice....................... 0.44697% monograss..................... 0.43122% monofairy..................... 0.42226% monoelectric.................. 0.42032% monofire...................... 0.42032% monopoison.................... 0.38810% sandoffense................... 0.38107% monosteel..................... 0.37405% hailoffense................... 0.37138% monoground.................... 0.36727% monorock...................... 0.22385% tailwind...................... 0.15723% trickrain..................... 0.15117% sunstall...................... 0.09133% allweather.................... 0.07462% dragmag....................... 0.06856% trapper....................... 0.05475% sandstall..................... 0.04458% tricksun...................... 0.03440% trickhail..................... 0.02205% rainstall..................... 0.01332% tricksand..................... 0.01090% swagplay...................... 0.00775% gravity....................... 0.00339% hailstall..................... 0.00315% fear.......................... 0.00097% sandfear...................... 0.00024% Stalliness (mean: -0.433) -3.0|# | -2.0|## |########### -1.0|######################### |############################## 0.0|##################### |########## +1.0|#### |## +2.0|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.94%