weatherless...................81.11196% offense.......................51.46084% hyperoffense..................22.60042% balance.......................19.89996% rain..........................10.26014% batonpass..................... 6.32733% monotype...................... 5.80315% sun........................... 5.27764% semistall..................... 3.26256% sand.......................... 3.03803% stall......................... 2.77622% voltturn...................... 2.64946% hail.......................... 1.96255% rainoffense................... 1.69755% choice........................ 1.58825% multiweather.................. 1.34649% mononormal.................... 1.26923% trickroom..................... 1.14430% monopsychic................... 0.54995% sunoffense.................... 0.53458% monoghost..................... 0.49567% monodragon.................... 0.48752% monowater..................... 0.43813% monoflying.................... 0.40384% hailoffense................... 0.39631% monodark...................... 0.37585% monofighting.................. 0.33291% sandoffense................... 0.32288% monofire...................... 0.32073% monoice....................... 0.31353% monoground.................... 0.30306% monobug....................... 0.28161% trickrain..................... 0.27135% monoelectric.................. 0.26742% monopoison.................... 0.24328% monosteel..................... 0.24251% monograss..................... 0.22059% monofairy..................... 0.19555% sunstall...................... 0.16147% tailwind...................... 0.13944% monorock...................... 0.12826% allweather.................... 0.09079% dragmag....................... 0.07698% sandstall..................... 0.04880% trickhail..................... 0.03059% trapper....................... 0.02697% tricksun...................... 0.02367% tricksand..................... 0.01588% rainstall..................... 0.00877% gravity....................... 0.00357% hailstall..................... 0.00265% fear.......................... 0.00026% sandfear...................... 0.00026% swagplay...................... 0.00014% Stalliness (mean: -0.391) -3.0| | -2.0|# |########### -1.0|########################## |############################## 0.0|##################### |########### +1.0|#### |## +2.0|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.91%