weatherless...................75.71957% balance.......................44.54151% semistall.....................21.46354% offense.......................18.71840% stall.........................13.29980% sun...........................10.78937% rain.......................... 9.98143% voltturn...................... 4.72335% sand.......................... 4.20124% dragmag....................... 1.97916% hyperoffense.................. 1.97675% monotype...................... 1.71234% multiweather.................. 1.46151% sandstall..................... 0.91948% hail.......................... 0.79738% rainstall..................... 0.60792% monobug....................... 0.47333% choice........................ 0.33487% sunstall...................... 0.28059% trickroom..................... 0.25110% monosteel..................... 0.19743% sunoffense.................... 0.13557% monowater..................... 0.13550% monoghost..................... 0.13239% monoground.................... 0.11955% monofire...................... 0.11697% monodark...................... 0.11133% monoice....................... 0.10587% monopsychic................... 0.10241% mononormal.................... 0.09008% monofairy..................... 0.08739% hailoffense................... 0.08607% monorock...................... 0.08605% monoelectric.................. 0.08130% monodragon.................... 0.06346% hailstall..................... 0.05961% rainoffense................... 0.04524% monograss..................... 0.03920% monoflying.................... 0.03630% monofighting.................. 0.03619% trickrain..................... 0.03345% trapper....................... 0.03137% monopoison.................... 0.02941% tricksun...................... 0.01406% tricksand..................... 0.01024% tailwind...................... 0.00542% sandoffense................... 0.00266% allweather.................... 0.00000% Stalliness (mean: 0.678) -2.0|## | -1.5|# |# -1.0|## |###### -0.5|########## |############### 0.0|################### |###################### +0.5|########################### |############################## +1.0|############################ |##################### +1.5|################# |########### +2.0|######## |###### +2.5|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.43%