weatherless...................70.87938% balance.......................44.13687% semistall.....................25.37340% stall.........................19.75499% sun...........................14.75186% rain..........................11.25596% offense....................... 9.44366% voltturn...................... 5.51532% sand.......................... 4.52716% sandstall..................... 2.38649% dragmag....................... 2.29994% multiweather.................. 1.84500% monotype...................... 1.39365% hyperoffense.................. 1.29108% monobug....................... 0.95494% rainstall..................... 0.46945% hail.......................... 0.43505% sunstall...................... 0.38258% monoground.................... 0.21436% trickroom..................... 0.08758% choice........................ 0.08393% monofairy..................... 0.06257% monosteel..................... 0.04747% sunoffense.................... 0.04452% hailoffense................... 0.02985% monofire...................... 0.02805% monoice....................... 0.02607% hailstall..................... 0.02224% monopsychic................... 0.01593% monoelectric.................. 0.01257% tricksun...................... 0.01114% monoflying.................... 0.00918% trapper....................... 0.00887% monowater..................... 0.00634% monopoison.................... 0.00617% mononormal.................... 0.00612% monoghost..................... 0.00489% monodragon.................... 0.00427% rainoffense................... 0.00340% monodark...................... 0.00319% monofighting.................. 0.00304% trickrain..................... 0.00293% monorock...................... 0.00152% tricksand..................... 0.00042% monograss..................... 0.00040% sandoffense................... 0.00003% tailwind...................... 0.00001% allweather.................... 0.00000% Stalliness (mean: 0.921) -2.0|## | -1.5| | -1.0|# |### -0.5|##### |###### 0.0|####### |############## +0.5|######################## |############################## +1.0|######################### |##################### +1.5|################# |############# +2.0|############# |###### +2.5|# |## +3.0|# more negative = more offensive, more positive = more stall one # = 0.52%