weatherless...................71.10713% balance.......................35.18934% semistall.....................29.29627% stall.........................28.14887% sun...........................17.12848% rain.......................... 8.18726% offense....................... 6.50492% sand.......................... 5.68372% sandstall..................... 4.87294% voltturn...................... 4.75628% multiweather.................. 2.58115% dragmag....................... 0.87863% hyperoffense.................. 0.86060% sunstall...................... 0.51719% hail.......................... 0.47592% monotype...................... 0.40418% monoground.................... 0.20989% rainstall..................... 0.12330% monobug....................... 0.07825% monofairy..................... 0.04796% monopsychic................... 0.04547% trickroom..................... 0.02872% tricksun...................... 0.01720% choice........................ 0.01399% monosteel..................... 0.01224% hailstall..................... 0.00339% monoelectric.................. 0.00255% sunoffense.................... 0.00211% monofire...................... 0.00206% hailoffense................... 0.00206% monopoison.................... 0.00202% monoice....................... 0.00200% monoflying.................... 0.00098% trickrain..................... 0.00095% trapper....................... 0.00056% mononormal.................... 0.00036% monofighting.................. 0.00035% monowater..................... 0.00026% monoghost..................... 0.00024% monodragon.................... 0.00020% rainoffense................... 0.00013% monodark...................... 0.00006% monorock...................... 0.00005% tricksand..................... 0.00002% monograss..................... 0.00002% tailwind...................... 0.00000% sandoffense................... 0.00000% allweather.................... 0.00000% Stalliness (mean: 1.116) -2.0|# | -1.5| | -1.0| |## -0.5|# |####### 0.0|### |####### +0.5|################## |############################## +1.0|####################### |####################### +1.5|################### |################### +2.0|##################### |###### +2.5|# |### +3.0|# more negative = more offensive, more positive = more stall one # = 0.54%