weatherless...................79.85222% offense.......................51.41643% balance.......................26.65832% hyperoffense..................17.05016% hail.......................... 8.05093% rain.......................... 5.69101% sand.......................... 4.33956% sun........................... 3.25527% semistall..................... 2.70169% monotype...................... 2.52118% voltturn...................... 2.35390% stall......................... 2.17339% hailoffense................... 1.05661% multiweather.................. 0.93988% batonpass..................... 0.90738% sunoffense.................... 0.73168% rainoffense................... 0.68956% monodragon.................... 0.54395% monopoison.................... 0.47415% monobug....................... 0.40074% sandoffense................... 0.36464% trickroom..................... 0.30447% monowater..................... 0.23106% monoice....................... 0.19616% monoghost..................... 0.14682% tricksun...................... 0.11673% sandstall..................... 0.07943% dragmag....................... 0.07341% monofire...................... 0.06739% monorock...................... 0.06619% allweather.................... 0.06499% mononormal.................... 0.05656% monofighting.................. 0.05415% monograss..................... 0.05295% monosteel..................... 0.05054% tailwind...................... 0.04934% monodark...................... 0.04212% monoflying.................... 0.04212% monoelectric.................. 0.03490% monopsychic................... 0.02527% monofairy..................... 0.02407% sunstall...................... 0.01925% gravity....................... 0.01564% trickhail..................... 0.01444% trickrain..................... 0.01444% monoground.................... 0.01203% tricksand..................... 0.01083% trapper....................... 0.00241% hailstall..................... 0.00120% Stalliness (mean: -0.309) -2.0|# |## -1.5|###### |################ -1.0|###################### |############################ -0.5|############################## |########################## 0.0|########################### |################### +0.5|############ |####### +1.0|#### |## +1.5|# |# +2.0|# |# +2.5|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.48%