weatherless...................82.19001% offense.......................50.35670% balance.......................29.02437% hyperoffense..................15.03868% hail.......................... 8.47623% sand.......................... 4.07465% rain.......................... 3.83055% semistall..................... 2.93194% stall......................... 2.64831% sun........................... 2.11880% voltturn...................... 1.97339% monotype...................... 1.05780% hailoffense................... 1.02653% batonpass..................... 0.87050% multiweather.................. 0.61810% rainoffense................... 0.59762% sunoffense.................... 0.49130% sandoffense................... 0.35889% monopoison.................... 0.33198% trickroom..................... 0.21093% monowater..................... 0.14250% monodragon.................... 0.11125% monoice....................... 0.10677% monoghost..................... 0.07807% tricksun...................... 0.07748% monorock...................... 0.06878% sandstall..................... 0.04803% dragmag....................... 0.04732% monofighting.................. 0.03776% monobug....................... 0.02572% monograss..................... 0.02552% mononormal.................... 0.02483% monopsychic................... 0.02385% tailwind...................... 0.02343% monosteel..................... 0.02276% gravity....................... 0.02070% monoflying.................... 0.02030% monofairy..................... 0.01895% trickhail..................... 0.01495% allweather.................... 0.01400% trickrain..................... 0.00897% monofire...................... 0.00629% monodark...................... 0.00600% monoelectric.................. 0.00477% sunstall...................... 0.00471% monoground.................... 0.00169% tricksand..................... 0.00158% trapper....................... 0.00083% hailstall..................... 0.00072% Stalliness (mean: -0.258) -2.0|# |# -1.5|##### |############### -1.0|###################### |############################ -0.5|############################## |######################### 0.0|############################## |##################### +0.5|############# |######## +1.0|#### |### +1.5|## |# +2.0|# |# +2.5|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.47%