offense.......................50.94967% weatherless...................50.69350% balance.......................45.12952% rain..........................32.37091% trickroom.....................20.50489% sun...........................17.19234% tricksun...................... 4.89565% tailwind...................... 3.34190% multiweather.................. 3.29021% semistall..................... 2.82667% trickrain..................... 2.79919% voltturn...................... 1.77995% hail.......................... 1.52801% sand.......................... 1.50587% hyperoffense.................. 0.71878% monotype...................... 0.62831% stall......................... 0.37536% rainoffense................... 0.36953% monoelectric.................. 0.33529% trickhail..................... 0.29381% choice........................ 0.28209% monoice....................... 0.17776% gravity....................... 0.05763% monoghost..................... 0.04794% monowater..................... 0.02140% monopsychic................... 0.00913% monofighting.................. 0.00695% monodragon.................... 0.00684% monodark...................... 0.00552% monograss..................... 0.00481% sunoffense.................... 0.00479% monoflying.................... 0.00400% monofire...................... 0.00281% mononormal.................... 0.00206% monofairy..................... 0.00189% rainstall..................... 0.00176% hailoffense................... 0.00164% dragmag....................... 0.00142% monopoison.................... 0.00121% trapper....................... 0.00083% tricksand..................... 0.00082% batonpass..................... 0.00051% monobug....................... 0.00039% monoground.................... 0.00023% sandoffense................... 0.00021% monosteel..................... 0.00006% monorock...................... 0.00002% sandstall..................... 0.00001% sunstall...................... 0.00000% hailstall..................... 0.00000% allweather.................... 0.00000% Stalliness (mean: 0.009) -1.5| | -1.0|##### |#### -0.5|############## |############### 0.0|############################## |############### +0.5|############## |#### +1.0|##### | +1.5| | +2.0| more negative = more offensive, more positive = more stall one # = 0.92%