weatherless...................73.23461% offense.......................50.10222% balance.......................38.04840% rain.......................... 9.60327% sun........................... 8.27439% hyperoffense.................. 6.89579% sand.......................... 5.61112% trickroom..................... 5.32656% hail.......................... 4.20488% semistall..................... 4.19107% tailwind...................... 2.70748% voltturn...................... 2.03890% monotype...................... 1.86485% sunoffense.................... 0.90618% multiweather.................. 0.76528% stall......................... 0.76252% choice........................ 0.63819% monoelectric.................. 0.38402% monoice....................... 0.38402% gravity....................... 0.36468% batonpass..................... 0.33705% trickrain..................... 0.33429% monoghost..................... 0.28180% hailoffense................... 0.26522% rainoffense................... 0.23760% trickhail..................... 0.23483% monobug....................... 0.16576% monowater..................... 0.16300% sandstall..................... 0.14090% tricksun...................... 0.10775% monodragon.................... 0.08564% monopsychic................... 0.08012% monodark...................... 0.06078% tricksand..................... 0.05525% hailstall..................... 0.04697% allweather.................... 0.04420% trapper....................... 0.04144% monoflying.................... 0.04144% monorock...................... 0.04144% monopoison.................... 0.03868% monoground.................... 0.03868% monograss..................... 0.03315% mononormal.................... 0.03039% rainstall..................... 0.02486% monofighting.................. 0.02210% monofire...................... 0.01934% sunstall...................... 0.01381% monofairy..................... 0.00829% sandoffense................... 0.00276% monosteel..................... 0.00276% Stalliness (mean: -0.085) -1.5|### |###### -1.0|######### |################# -0.5|######################## |########################### 0.0|############################## |######################## +0.5|################## |######### +1.0|####### |### +1.5|# |# +2.0| more negative = more offensive, more positive = more stall one # = 0.56%