weatherless...................74.53740% offense.......................53.00470% balance.......................37.59391% rain..........................11.34286% trickroom..................... 9.24539% sand.......................... 6.30234% hyperoffense.................. 4.65991% sun........................... 4.09515% hail.......................... 4.02154% semistall..................... 4.00333% tailwind...................... 3.31115% voltturn...................... 1.88872% monotype...................... 1.15590% stall......................... 0.73815% monoice....................... 0.57872% trickrain..................... 0.48389% hailoffense................... 0.39274% trickhail..................... 0.38529% choice........................ 0.36669% sunoffense.................... 0.28247% multiweather.................. 0.19247% monoelectric.................. 0.17495% gravity....................... 0.15157% rainoffense................... 0.14397% sandstall..................... 0.11683% monoghost..................... 0.09614% monowater..................... 0.08581% monodark...................... 0.07894% monobug....................... 0.06095% monodragon.................... 0.03875% hailstall..................... 0.02631% allweather.................... 0.02544% tricksun...................... 0.02437% monorock...................... 0.01705% monopsychic................... 0.01321% batonpass..................... 0.01268% sunstall...................... 0.01098% rainstall..................... 0.01013% tricksand..................... 0.00839% trapper....................... 0.00598% monoflying.................... 0.00398% monoground.................... 0.00270% monofire...................... 0.00232% mononormal.................... 0.00086% monograss..................... 0.00084% monofairy..................... 0.00032% monopoison.................... 0.00029% monofighting.................. 0.00017% monosteel..................... 0.00000% sandoffense................... 0.00000% Stalliness (mean: -0.058) -1.5|# |### -1.0|##### |########## -0.5|###################### |############################## 0.0|######################### |################### +0.5|################ |##### +1.0|#### |## +1.5|# | +2.0|# more negative = more offensive, more positive = more stall one # = 0.69%