weatherless...................82.60775% offense.......................46.54292% balance.......................34.96359% hyperoffense..................11.29552% voltturn...................... 9.52991% rain.......................... 8.08570% trickroom..................... 6.10709% sun........................... 5.83448% semistall..................... 5.70583% hail.......................... 2.34716% stall......................... 1.49213% sand.......................... 1.13081% trickrain..................... 0.50369% monotype...................... 0.49162% hailoffense................... 0.48168% choice........................ 0.39791% monobug....................... 0.20920% tricksun...................... 0.16214% sunoffense.................... 0.16161% gravity....................... 0.12638% rainoffense................... 0.11376% monopsychic................... 0.11286% sandoffense................... 0.08388% dragmag....................... 0.05762% monoice....................... 0.05460% monoghost..................... 0.05036% monodragon.................... 0.02535% rainstall..................... 0.02145% sandstall..................... 0.01820% monoflying.................... 0.01533% monofairy..................... 0.01409% multiweather.................. 0.00569% monosteel..................... 0.00435% monowater..................... 0.00317% monopoison.................... 0.00210% trickhail..................... 0.00039% tailwind...................... 0.00015% monofire...................... 0.00014% monoelectric.................. 0.00009% allweather.................... 0.00007% monofighting.................. 0.00000% sunstall...................... 0.00000% monorock...................... 0.00000% mononormal.................... 0.00000% tricksand..................... 0.00000% monodark...................... 0.00000% Stalliness (mean: -0.082) |# -1.5|#### |########## -1.0|########## |############# -0.5|##################### |########################### 0.0|############################## |################ +0.5|################### |########## +1.0|######## |### +1.5|## | +2.0| | +2.5|# more negative = more offensive, more positive = more stall one # = 0.57%