weatherless...................89.61226% offense.......................58.01269% hyperoffense..................23.76537% balance.......................17.92443% voltturn...................... 7.85403% hail.......................... 4.04601% sun........................... 3.29234% sunoffense.................... 2.07755% monotype...................... 2.07259% rain.......................... 1.85938% sand.......................... 1.43296% rainoffense................... 0.68921% monobug....................... 0.57021% trickroom..................... 0.43138% dragmag....................... 0.30246% multiweather.................. 0.24296% monowater..................... 0.23800% choice........................ 0.23800% monopoison.................... 0.22808% monoground.................... 0.19833% sandoffense................... 0.17354% mononormal.................... 0.15371% semistall..................... 0.15371% stall......................... 0.14379% hailoffense................... 0.12396% monofighting.................. 0.11900% monoice....................... 0.10413% monodragon.................... 0.09917% monodark...................... 0.08429% monorock...................... 0.06942% monoelectric.................. 0.05950% monofire...................... 0.05454% tailwind...................... 0.04463% monofairy..................... 0.04463% monograss..................... 0.03471% monopsychic................... 0.02975% monosteel..................... 0.02975% trickhail..................... 0.02975% monoflying.................... 0.01488% monoghost..................... 0.00992% sandstall..................... 0.00992% tricksun...................... 0.00992% Stalliness (mean: -0.545) |# -2.0|### |##### -1.5|######### |############## -1.0|################## |###################### -0.5|######################## |############################## 0.0|######################### |############# +0.5|###### |# +1.0|# | +1.5| more negative = more offensive, more positive = more stall one # = 0.58%