weatherless...................89.22292% offense.......................59.16026% hyperoffense..................20.56192% balance.......................20.11357% voltturn...................... 7.83519% hail.......................... 4.69937% sun........................... 3.59898% sunoffense.................... 2.11124% rain.......................... 1.75155% monotype...................... 1.72758% sand.......................... 1.08163% rainoffense................... 0.64698% monobug....................... 0.59206% trickroom..................... 0.38521% multiweather.................. 0.35445% dragmag....................... 0.32712% monopoison.................... 0.28673% monoground.................... 0.15244% monofighting.................. 0.12357% sandoffense................... 0.11893% monodark...................... 0.10829% choice........................ 0.10676% hailoffense................... 0.10032% stall......................... 0.09603% mononormal.................... 0.09183% monoice....................... 0.08429% monoelectric.................. 0.07663% semistall..................... 0.06823% tailwind...................... 0.04997% monowater..................... 0.04534% monodragon.................... 0.03965% monorock...................... 0.03178% monofire...................... 0.02937% monofairy..................... 0.02439% trickhail..................... 0.01761% monograss..................... 0.01687% monopsychic................... 0.01234% monoflying.................... 0.01043% monosteel..................... 0.00964% monoghost..................... 0.00622% tricksun...................... 0.00216% sandstall..................... 0.00194% Stalliness (mean: -0.490) |# -2.0|## |#### -1.5|####### |########## -1.0|############### |################### -0.5|###################### |############################## 0.0|######################### |############## +0.5|###### |# +1.0| | +1.5| more negative = more offensive, more positive = more stall one # = 0.64%