weatherless...................88.87689% offense.......................45.33289% balance.......................41.85701% voltturn...................... 9.94479% hyperoffense.................. 8.03913% sand.......................... 4.77401% sun........................... 4.25973% semistall..................... 3.38449% trickroom..................... 1.67342% rain.......................... 1.45477% stall......................... 1.38648% monotype...................... 1.14695% sunoffense.................... 0.68772% hail.......................... 0.68697% monoice....................... 0.52857% sandoffense................... 0.34021% monofairy..................... 0.24602% monoelectric.................. 0.20179% tricksun...................... 0.11987% monodragon.................... 0.06761% monobug....................... 0.04861% multiweather.................. 0.04490% monowater..................... 0.01967% mononormal.................... 0.00957% monoflying.................... 0.00868% monorock...................... 0.00779% monofire...................... 0.00494% monoghost..................... 0.00481% hailoffense................... 0.00471% monodark...................... 0.00351% choice........................ 0.00141% tailwind...................... 0.00106% rainoffense................... 0.00078% monograss..................... 0.00064% monosteel..................... 0.00030% monofighting.................. 0.00009% monoground.................... 0.00001% monopsychic................... 0.00000% monopoison.................... 0.00000% sandstall..................... 0.00000% tricksand..................... 0.00000% dragmag....................... 0.00000% sunstall...................... 0.00000% Stalliness (mean: -0.076) | -1.5|## |######### -1.0|################## |######################### -0.5|########################### |############################ 0.0|############################ |############################## +0.5|############################# |#################### +1.0|##### |#### +1.5|## |# +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.43%