weatherless...................65.08582% balance.......................54.75925% offense.......................37.58359% rain..........................18.02274% sun...........................12.37182% trickroom.....................12.02630% semistall..................... 5.06019% tricksun...................... 3.48863% monotype...................... 3.25457% tailwind...................... 2.75301% hail.......................... 2.58582% sand.......................... 2.50780% hyperoffense.................. 2.36848% voltturn...................... 1.66630% monoghost..................... 1.42109% monowater..................... 0.59073% multiweather.................. 0.57401% tricksand..................... 0.41239% trickrain..................... 0.39010% trickhail..................... 0.23406% rainoffense................... 0.22849% stall......................... 0.22849% monofighting.................. 0.21734% sunoffense.................... 0.20062% monoice....................... 0.13375% monoelectric.................. 0.12818% monograss..................... 0.10588% monodragon.................... 0.08917% monofire...................... 0.07802% monopsychic................... 0.07802% monoflying.................... 0.07802% monodark...................... 0.07245% monofairy..................... 0.06687% monorock...................... 0.06687% choice........................ 0.06687% monobug....................... 0.05573% batonpass..................... 0.05016% sandoffense................... 0.05016% hailstall..................... 0.04458% mononormal.................... 0.03344% hailoffense................... 0.03344% sandstall..................... 0.02229% monopoison.................... 0.01672% monosteel..................... 0.01672% monoground.................... 0.01115% sunstall...................... 0.01115% trapper....................... 0.00557% Stalliness (mean: 0.114) -1.5|# |## -1.0|##### |####### -0.5|################ |##################### 0.0|########################## |############################## +0.5|############################ |############## +1.0|######## |### +1.5|# more negative = more offensive, more positive = more stall one # = 0.62%