weatherless...................71.46597% offense.......................44.63409% balance.......................32.35836% hyperoffense..................13.68370% sun...........................12.18364% sand.......................... 9.39332% voltturn...................... 8.53276% semistall..................... 5.87048% rain.......................... 5.66749% monotype...................... 3.98556% stall......................... 3.45337% hail.......................... 2.62468% trickroom..................... 1.65988% multiweather.................. 1.27927% sunoffense.................... 0.96746% monobug....................... 0.63568% sandoffense................... 0.38111% rainoffense................... 0.35341% monowater..................... 0.34800% hailoffense................... 0.33444% choice........................ 0.31913% monosteel..................... 0.29093% sandstall..................... 0.27803% mononormal.................... 0.27728% monodark...................... 0.27204% monoghost..................... 0.27080% monoflying.................... 0.20657% monopsychic................... 0.19160% monofairy..................... 0.18952% monopoison.................... 0.18727% monoelectric.................. 0.18419% monograss..................... 0.17371% sunstall...................... 0.17229% monofire...................... 0.16897% monodragon.................... 0.16497% monofighting.................. 0.14417% monorock...................... 0.14110% monoground.................... 0.13852% dragmag....................... 0.13261% monoice....................... 0.13244% tailwind...................... 0.12130% tricksun...................... 0.11872% rainstall..................... 0.06381% trickhail..................... 0.03045% tricksand..................... 0.02546% trickrain..................... 0.02246% gravity....................... 0.01930% hailstall..................... 0.00982% trapper....................... 0.00782% allweather.................... 0.00607% fear.......................... 0.00042% swagplay...................... 0.00017% Stalliness (mean: -0.103) -2.0|# |## -1.5|######## |############## -1.0|#################### |########################## -0.5|############################## |############################## 0.0|############################# |######################### +0.5|###################### |############## +1.0|############ |###### +1.5|### |## +2.0|# |# +2.5|# |# +3.0|# |# more negative = more offensive, more positive = more stall one # = 0.40%