weatherless...................69.27434% offense.......................36.44288% balance.......................35.52029% sun...........................13.65973% hyperoffense..................12.55409% sand..........................11.55016% voltturn...................... 8.68239% stall......................... 8.45685% semistall..................... 7.02588% rain.......................... 6.16055% multiweather.................. 1.55977% hail.......................... 1.00577% trickroom..................... 0.66703% choice........................ 0.44475% sunoffense.................... 0.39961% hailoffense................... 0.31853% sandstall..................... 0.29785% monotype...................... 0.20356% dragmag....................... 0.17774% rainoffense................... 0.09015% sandoffense................... 0.05599% sunstall...................... 0.05514% monosteel..................... 0.02830% monodark...................... 0.02354% monobug....................... 0.02250% monopsychic................... 0.02197% gravity....................... 0.01588% monofairy..................... 0.01445% monowater..................... 0.01368% monoflying.................... 0.01312% monodragon.................... 0.01213% tricksand..................... 0.01204% monoelectric.................. 0.01082% mononormal.................... 0.01023% monofire...................... 0.00904% trickrain..................... 0.00787% monoghost..................... 0.00658% monograss..................... 0.00570% monofighting.................. 0.00443% tailwind...................... 0.00415% tricksun...................... 0.00323% monoice....................... 0.00300% rainstall..................... 0.00239% monoground.................... 0.00205% monorock...................... 0.00170% trickhail..................... 0.00103% hailstall..................... 0.00081% monopoison.................... 0.00040% allweather.................... 0.00006% fear.......................... 0.00000% trapper....................... 0.00000% swagplay...................... 0.00000% Stalliness (mean: 0.128) -2.0| |# -1.5|######### |############# -1.0|############## |################### -0.5|########################### |############################ 0.0|####################### |######################## +0.5|############################## |############### +1.0|################ |##### +1.5|#### |#### +2.0|### |# +2.5|######## |# +3.0|## |# more negative = more offensive, more positive = more stall one # = 0.40%