weatherless...................77.87393% balance.......................38.74903% offense.......................31.92156% sand..........................20.82473% hyperoffense..................18.70028% voltturn...................... 5.54258% stall......................... 5.43711% semistall..................... 5.19201% monotype...................... 2.95110% monoelectric.................. 2.25838% hail.......................... 1.20129% sandstall..................... 0.84758% mononormal.................... 0.60382% trickroom..................... 0.35537% sandoffense................... 0.25983% hailoffense................... 0.14847% rain.......................... 0.09665% monodark...................... 0.07160% tricksand..................... 0.05824% tailwind...................... 0.05800% dragmag....................... 0.05474% choice........................ 0.04755% monoice....................... 0.00627% monobug....................... 0.00426% sun........................... 0.00339% monodragon.................... 0.00271% monofighting.................. 0.00169% monofairy..................... 0.00096% gravity....................... 0.00085% monorock...................... 0.00081% sunoffense.................... 0.00050% monoghost..................... 0.00040% monograss..................... 0.00028% monofire...................... 0.00016% rainoffense................... 0.00016% monoground.................... 0.00006% monopsychic................... 0.00003% monosteel..................... 0.00000% hailstall..................... 0.00000% monopoison.................... 0.00000% monoflying.................... 0.00000% monowater..................... 0.00000% multiweather.................. 0.00000% trickhail..................... 0.00000% Stalliness (mean: -0.017) | -2.0|# |######## -1.5|######### |################## -1.0|########### |############ -0.5|################### |##################### 0.0|##################### |############################## +0.5|################## |##################### +1.0|####### |###### +1.5|# |# +2.0|# | +2.5| | +3.0|# more negative = more offensive, more positive = more stall one # = 0.47%