weatherless...................90.34195% offense.......................39.10217% balance.......................28.92966% hyperoffense..................25.91992% voltturn......................11.79767% semistall..................... 5.04827% hail.......................... 3.47519% rain.......................... 2.69407% sand.......................... 2.37118% sun........................... 1.11761% stall......................... 0.99997% tailwind...................... 0.97422% trickroom..................... 0.87653% monotype...................... 0.44921% monofighting.................. 0.43878% rainoffense................... 0.42577% choice........................ 0.08841% sunoffense.................... 0.02593% hailoffense................... 0.02253% monoice....................... 0.00339% monopoison.................... 0.00211% monodragon.................... 0.00207% monoghost..................... 0.00144% monofairy..................... 0.00081% monowater..................... 0.00045% mononormal.................... 0.00011% gravity....................... 0.00004% monorock...................... 0.00003% sandoffense................... 0.00003% monosteel..................... 0.00002% monobug....................... 0.00001% trickrain..................... 0.00000% tricksun...................... 0.00000% dragmag....................... 0.00000% sandstall..................... 0.00000% monoground.................... 0.00000% monograss..................... 0.00000% tricksand..................... 0.00000% multiweather.................. 0.00000% trapper....................... 0.00000% monoelectric.................. 0.00000% monofire...................... 0.00000% monoflying.................... 0.00000% hailstall..................... 0.00000% monopsychic................... 0.00000% monodark...................... 0.00000% Stalliness (mean: -0.361) -2.0|# |########### -1.5|############# |################ -1.0|######################## |################ -0.5|###################### |################### 0.0|############################## |################# +0.5|####### |######## +1.0|############# |### +1.5|## | +2.0|# | +2.5| more negative = more offensive, more positive = more stall one # = 0.49%