weatherless...................61.75847% offense.......................50.10593% balance.......................36.86441% sun...........................22.98729% rain..........................10.69915% hyperoffense.................. 9.00424% hail.......................... 4.23729% semistall..................... 3.38983% trickroom..................... 3.17797% tailwind...................... 2.33051% monotype...................... 1.80085% rainoffense................... 1.05932% sand.......................... 0.95339% sunoffense.................... 0.84746% multiweather.................. 0.63559% stall......................... 0.63559% monofairy..................... 0.42373% monobug....................... 0.42373% monowater..................... 0.31780% monopoison.................... 0.21186% tricksand..................... 0.10593% monofire...................... 0.10593% voltturn...................... 0.10593% monodragon.................... 0.10593% batonpass..................... 0.10593% monoelectric.................. 0.10593% tricksun...................... 0.10593% mononormal.................... 0.10593% Stalliness (mean: -0.168) | -1.5|### |######### -1.0|###### |############### -0.5|########################### |######################## 0.0|######################## |############################## +0.5|########## |##### +1.0|## |#### +1.5|# more negative = more offensive, more positive = more stall one # = 0.62%